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Multiplayer game instructions - Table of contents
Talking to other players
Scoring system
How to play Tetralink
How to play Warships
How to play Checkers
How to play Chess
How to play Reversi
How to play Go-mad
How to play Backgammon
How to play SlimeWar

How to play Go-mad

The aim of the game is to control as much of the board as possible, you do this by taking it in turns to place counters on the board, and trying to surround areas of the board. This is called 'making territory'

To capture your opponents pieces you just need to surround them on all 4 sides with your own pieces. If several pieces are next to each other in a group, you need to surround the entire group, and then you capture the entire lot.

You are not allowed to place a piece in a square where it would be already totally surrounded unless it enables you to immediately capture some pieces. This means if your player has a group with a hole in it (known as an eye) you can't play in that eye, unless doing so surrounds the entire group and enables you to win it

You can make a totally safe group by just ensuring it has 2 'eyes', and since your opponent can't play in these gaps due to the above rule they will never get your counters.

To win the game just construct groups of counters with 2 or more 'eyes'. Any group with 2 or more 'eyes' counts towards your total score. Each counter in the group counts as 1 point of territory, and each space the group totally surrounds also counts as territory

The game finishes when one player controls more than half the board. Alternatively you don't have to make a move if doing so disadvantages you, and may skip the move using the 'pass' button. However if the other player then passes the game will end, and the player with most territory wins the game.

This webpage is Copyright 2000 Andrew Gower for Jagex Software

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